Invisible Hand · Episode 2
When We Want the Same Thing
Starting Day Two, every team can earn lives or credits through productive activities. The rules of war are announced. A team that fails to earn resources through trade can declare war, but they must pay the cost of starting a war. Vector learns he has a hidden role: A weapons dealer. He can only take prize money from the war costs and weapon sales. Which team will start a war first, and at what cost?
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